frequency
The frequency at which the target spring oscillates around the target position.
Read time 1 minuteLast updated 5 days ago
Definition
- Type: Property
- Namespace: UnityEngine
- Assembly: UnityEngine.Physics2DModule
public float frequency { get; set; }
Remarks
The target spring will oscillate with a certain frequency as it attempts to reestablish the desired target position. A TargetJoint2D.dampingRatio' can be set to cause this oscillation to die down over time.
Additional Resources: TargetJoint2D.dampingRatio.