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Unity Engine


supportedRenderTargetCount

How many simultaneous render targets (MRTs) are supported? (Read Only)
Read time 1 minuteLast updated 5 days ago

Definition

  • Type: Property
  • Namespace: UnityEngine
  • Assembly: UnityEngine.CoreModule
public static int supportedRenderTargetCount { get; }

Remarks

Additional Resources: Graphics.SetRenderTarget.