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Unity Engine


useContactForce

Should the impulse force but applied to the contact point?
Read time 1 minuteLast updated 5 days ago

Definition

  • Type: Property
  • Namespace: UnityEngine
  • Assembly: UnityEngine.Physics2DModule
public bool useContactForce { get; set; }

Remarks

When true, the force is applied to the contact point which may cause the target to rotate. When off, the force is applied to the center-of-mass, therefore no rotation is produced.