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Unity Engine


globalShaderHardwareTier

Shader hardware tier classification for current device.
Read time 1 minuteLast updated 10 days ago

Definition

  • Type: Property
  • Namespace: UnityEngine
  • Assembly: UnityEngine.CoreModule
Warning
Removed. Use Graphics.activeTier instead
public static ShaderHardwareTier globalShaderHardwareTier { get; set; }

Remarks

Changing this value affects any subsequently loaded shaders. Initially this value is auto-detected from the hardware in use.