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Unity Engine


defaultSpeedTree8Shader

Return the default SpeedTree v8 Shader for this pipeline.
Read time 1 minuteLast updated 8 days ago

Definition

public virtual Shader defaultSpeedTree8Shader { get; }

Remarks

This shader will be used during the import process of SpeedTree v8 assets. If
null
is returned, the default "Nature/SpeedTree8" will be used.