defaultMaterial
Return the default Material for this pipeline.
Read time 1 minuteLast updated 6 days ago
Definition
- Type: Property
- Namespace: UnityEngine.Rendering
- Assembly: UnityEngine.CoreModule
public virtual Material defaultMaterial { get; }
Remarks
This is used whenever a 3D object is created in the Editor.
Note: This material is also applied to imported submeshes with 0 triangles.