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Unity Engine


GetLayerCollisionMask(int)

Get the collision layer mask that indicates which layer(s) the specified layer can collide with.
Read time 1 minuteLast updated 5 days ago

Definition

  • Type: Method
  • Namespace: UnityEngine
  • Assembly: UnityEngine.Physics2DModule
public static int GetLayerCollisionMask(int layer)

Parameters

layer

The layer to retrieve the collision layer mask for.

Returns

Type

Description

intA mask where each bit indicates a layer and whether it can collide with
layer
or not.

Remarks