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Unity Engine


logEnabled

To runtime toggle debug logging [ON/OFF].
Read time 1 minuteLast updated 5 days ago

Definition

  • Type: Property
  • Namespace: UnityEngine
  • Assembly: UnityEngine.CoreModule
public bool logEnabled { get; set; }

Examples

using UnityEngine;using System.Collections;public class MyGameClass : MonoBehaviour{ private static ILogger logger = Debug.unityLogger; private static string kTAG = "MyGameTag"; void Start() { logger.logEnabled = Debug.isDebugBuild; logger.Log(kTAG, "This log will be displayed only in debug build"); }}