collideConnected
Can the joint collide with the other Rigidbody2D object to which it is attached?
Read time 1 minuteLast updated 6 days ago
Definition
- Type: Property
- Namespace: UnityEngine
- Assembly: UnityEngine.Physics2DModule
public bool collideConnected { get; set; }
Remarks
Additional Resources: Rigidbody2D class, Joint2D.connectedBody.