SetHumanPose(ref HumanPose)
Stores the specified human pose inside the human pose handler.
Read time 1 minuteLast updated 4 days ago
Definition
- Type: Method
- Namespace: UnityEngine
- Assembly: UnityEngine.AnimationModule
SetHumanPose(HumanPose)
public void SetHumanPose(ref HumanPose humanPose)
Parameters
The human pose to set. In the human pose, the and are the position and rotation of the approximate center of mass of the humanoid. This is relative to the humanoid root transform and it is normalized: the local position is divided by human scale.
bodyPositionbodyRotationavatarRemarks
If the was constructed from an and a , the human pose is applied to the transform hierarchy representing the humanoid in the scene. If the was constructed from an and , the human pose is not bound to a transform hierarchy.
HumanPoseHanderavatarrootHumanPoseHanderavatarjointPaths