Vibrate()
Triggers device vibration.
Read time 1 minuteLast updated 5 days ago
Definition
- Type: Method
- Namespace: UnityEngine
- Assembly: UnityEngine.CoreModule
public static void Vibrate()
Remarks
Note: Duration of vibration is determined by the operating system of the target platform. To configure advanced vibration settings, use platform specific libraries.
Examples
using UnityEngine;using System.Collections;public class ExampleClass : MonoBehaviour{ void OnGUI() { if (GUI.Button(new Rect(0, 10, 100, 32), "Vibrate!")) Handheld.Vibrate(); }}