Documentation

Unity Engine


User Manual

Script Reference

Unity Engine


active

Rendering settings for when the control is pressed down.
Read time 1 minuteLast updated 5 days ago

Definition

  • Type: Property
  • Namespace: UnityEngine
  • Assembly: UnityEngine.IMGUIModule
public GUIStyleState active { get; set; }

Examples

using UnityEngine;public class Example : MonoBehaviour{ // Assigns a texture to button for when the control // is pressed down Texture2D aTexture; void OnGUI() { if (!aTexture) { Debug.LogError("Assign a texture on the editor first"); return; } GUI.skin.button.active.background = aTexture; }}