Button
Make a single press button. The user clicks them and something happens immediately.
Read time 5 minutesLast updated 6 days ago
Definition
- Type: Method
- Namespace: UnityEngine
- Assembly: UnityEngine.IMGUIModule
Button(Rect, string)
Make a single press button. The user clicks them and something happens immediately.
public static bool Button(Rect position, string text)
Parameters
Returns
Type | Description |
|---|---|
| bool | true when the users clicks the button. |
Examples
// Draws 2 buttons, one with an image, and other with a text// And print a message when they got clicked.using UnityEngine;using System.Collections;public class ExampleClass : MonoBehaviour{ public Texture btnTexture; void OnGUI() { if (!btnTexture) { Debug.LogError("Please assign a texture on the inspector"); return; } if (GUI.Button(new Rect(10, 10, 50, 50), btnTexture)) Debug.Log("Clicked the button with an image"); if (GUI.Button(new Rect(10, 70, 50, 30), "Click")) Debug.Log("Clicked the button with text"); }}
Button(Rect, Texture)
Make a single press button. The user clicks them and something happens immediately.
public static bool Button(Rect position, Texture image)
Parameters
Returns
Type | Description |
|---|---|
| bool | true when the users clicks the button. |
Examples
// Draws 2 buttons, one with an image, and other with a text// And print a message when they got clicked.using UnityEngine;using System.Collections;public class ExampleClass : MonoBehaviour{ public Texture btnTexture; void OnGUI() { if (!btnTexture) { Debug.LogError("Please assign a texture on the inspector"); return; } if (GUI.Button(new Rect(10, 10, 50, 50), btnTexture)) Debug.Log("Clicked the button with an image"); if (GUI.Button(new Rect(10, 70, 50, 30), "Click")) Debug.Log("Clicked the button with text"); }}
Button(Rect, GUIContent)
Make a single press button. The user clicks them and something happens immediately.
public static bool Button(Rect position, GUIContent content)
Parameters
Rectangle on the screen to use for the button.
Text, image and tooltip for this button.
Returns
Type | Description |
|---|---|
| bool | true when the users clicks the button. |
Examples
// Draws 2 buttons, one with an image, and other with a text// And print a message when they got clicked.using UnityEngine;using System.Collections;public class ExampleClass : MonoBehaviour{ public Texture btnTexture; void OnGUI() { if (!btnTexture) { Debug.LogError("Please assign a texture on the inspector"); return; } if (GUI.Button(new Rect(10, 10, 50, 50), btnTexture)) Debug.Log("Clicked the button with an image"); if (GUI.Button(new Rect(10, 70, 50, 30), "Click")) Debug.Log("Clicked the button with text"); }}
Button(Rect, string, GUIStyle)
Make a single press button. The user clicks them and something happens immediately.
public static bool Button(Rect position, string text, GUIStyle style)
Parameters
Returns
Type | Description |
|---|---|
| bool | true when the users clicks the button. |
Examples
// Draws 2 buttons, one with an image, and other with a text// And print a message when they got clicked.using UnityEngine;using System.Collections;public class ExampleClass : MonoBehaviour{ public Texture btnTexture; void OnGUI() { if (!btnTexture) { Debug.LogError("Please assign a texture on the inspector"); return; } if (GUI.Button(new Rect(10, 10, 50, 50), btnTexture)) Debug.Log("Clicked the button with an image"); if (GUI.Button(new Rect(10, 70, 50, 30), "Click")) Debug.Log("Clicked the button with text"); }}
Button(Rect, Texture, GUIStyle)
Make a single press button. The user clicks them and something happens immediately.
public static bool Button(Rect position, Texture image, GUIStyle style)
Parameters
Returns
Type | Description |
|---|---|
| bool | true when the users clicks the button. |
Examples
// Draws 2 buttons, one with an image, and other with a text// And print a message when they got clicked.using UnityEngine;using System.Collections;public class ExampleClass : MonoBehaviour{ public Texture btnTexture; void OnGUI() { if (!btnTexture) { Debug.LogError("Please assign a texture on the inspector"); return; } if (GUI.Button(new Rect(10, 10, 50, 50), btnTexture)) Debug.Log("Clicked the button with an image"); if (GUI.Button(new Rect(10, 70, 50, 30), "Click")) Debug.Log("Clicked the button with text"); }}
Button(Rect, GUIContent, GUIStyle)
Make a single press button. The user clicks them and something happens immediately.
public static bool Button(Rect position, GUIContent content, GUIStyle style)
Parameters
Rectangle on the screen to use for the button.
Text, image and tooltip for this button.
Returns
Type | Description |
|---|---|
| bool | true when the users clicks the button. |
Examples
// Draws 2 buttons, one with an image, and other with a text// And print a message when they got clicked.using UnityEngine;using System.Collections;public class ExampleClass : MonoBehaviour{ public Texture btnTexture; void OnGUI() { if (!btnTexture) { Debug.LogError("Please assign a texture on the inspector"); return; } if (GUI.Button(new Rect(10, 10, 50, 50), btnTexture)) Debug.Log("Clicked the button with an image"); if (GUI.Button(new Rect(10, 70, 50, 30), "Click")) Debug.Log("Clicked the button with text"); }}