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Unity Engine


MoveEnd(GridLayout, GameObject, BoundsInt)

MoveEnd is called when user has ended the move of the area previously selected with the selection marquee.
Read time 1 minuteLast updated 4 days ago

Definition

  • Type: Method
  • Namespace: UnityEngine
  • Assembly: UnityEngine.TilemapModule
public virtual void MoveEnd(GridLayout gridLayout, GameObject brushTarget, BoundsInt position)

Parameters

gridLayout


brushTarget

Target of the move operation. By default the currently selected GameObject.

position

Layers affected by the move operation.

Remarks