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Unity Engine


mode

Controls how the gradient colors are interpolated.
Read time 1 minuteLast updated 5 days ago

Definition

  • Type: Property
  • Namespace: UnityEngine
  • Assembly: UnityEngine.CoreModule
public GradientMode mode { get; set; }

Remarks

The default interpolation mode is GradientMode.Blend. Note that GradientMode.PerceptualBlend can often result in a more natural looking color blend, especially between very different colors. It is slightly more expensive to calculate than the default Blend mode.
Additional Resources: GradientMode, Gradient.Evaluate.