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RGBA_DXT3_UNorm

A four-component, block-compressed format (also known as BC2) where each 128-bit compressed texel block encodes a 4×4 rectangle of unsigned normalized RGBA texel data with the first 64 bits encoding alpha values followed by 64 bits encoding RGB values.
Read time 1 minuteLast updated 10 days ago

Definition

RGBA_DXT3_UNorm = 99