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Unity Engine


freeSampleFrameCount

Number of sample frames that can still be written to by the sample producer before overflowing.
Read time 1 minuteLast updated 8 days ago

Definition

public uint freeSampleFrameCount { get; }

Remarks

Letting the internal buffer overflow will emit the AudioSampleProvider.sampleFramesOverflow event and invoke the associated native handler set with AudioSampleProvider.SetSampleFramesOverflowNativeHandler.