sampleFramesOverflow
Invoked when the number of available sample frames goes beyond the maximum that fits in the internal buffer.
Read time 1 minuteLast updated 11 days ago
Definition
- Type: Event
- Namespace: UnityEngine.Experimental.Audio
- Assembly: UnityEngine.AudioModule
public event AudioSampleProvider.SampleFramesHandler sampleFramesOverflow
Remarks
This event cannot be disabled like the sample frames available counterpart. It is not expected to be frequently emitted so it is not an important source of overhead.