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Unity Engine

Unity Engine

indirectScale

Allows for scaling the contribution coming from real-time & baked lightmaps. Note: this value can be set in the Lighting Window UI and it is serialized, that is not the case for other properties in this class.
Read time 1 minuteLast updated 2 months ago

Definition

  • Type: Property
  • Namespace: UnityEngine
  • Assembly: UnityEngine.CoreModule
public static float indirectScale { get; set; }