Documentation

Unity Engine


User Manual

Script Reference

Unity Engine


LogException

A variant of Debug.Log that logs an exception message to the console.
Read time 1 minuteLast updated 6 days ago

Definition

  • Type: Method
  • Namespace: UnityEngine
  • Assembly: UnityEngine.CoreModule

LogException(Exception)

A variant of Debug.Log that logs an exception message to the console.
public static void LogException(Exception exception)

Parameters

exception

Runtime Exception.

Remarks

When you select the message in the Editor's console, the
context
object to which the message applies is highlighted in the Hierarchy window. You can click the hyperlinks in the stack trace to go directly to the relevant lines of code in your code editor.
using System;using UnityEngine;using System.Collections;public class MyGameClass : MonoBehaviour{ void MyGameMethod() { try { // Do something that can throw an exception } catch (Exception e) { Debug.LogException(e, this); } }}
Note that this pauses the editor when 'ErrorPause' is enabled.

LogException(Exception, Object)

A variant of Debug.Log that logs an exception message to the console.
public static void LogException(Exception exception, Object context)

Parameters

exception

Runtime Exception.

context

Object to which the message applies.

Remarks

When you select the message in the Editor's console, the
context
object to which the message applies is highlighted in the Hierarchy window. You can click the hyperlinks in the stack trace to go directly to the relevant lines of code in your code editor.
using System;using UnityEngine;using System.Collections;public class MyGameClass : MonoBehaviour{ void MyGameMethod() { try { // Do something that can throw an exception } catch (Exception e) { Debug.LogException(e, this); } }}
Note that this pauses the editor when 'ErrorPause' is enabled.