SetCounterValue(uint)
Sets counter value of append/consume buffer.
Read time 1 minuteLast updated 4 days ago
Definition
- Type: Method
- Namespace: UnityEngine
- Assembly: UnityEngine.CoreModule
public void SetCounterValue(uint counterValue)
Parameters
Value of the append/consume counter.
Remarks
Append/consume and counter buffers (see ComputeBufferType.Append, ComputeBufferType.Counter) keep track of the number of elements in them with a special counter variable. SetCounterValue explicitly sets the counter value.
This can be used to reset the counter or to set it to a specific value.
Note: SetCounterValue can not be called while the buffer is bound via Graphics.SetRandomWriteTarget.
Additional Resources: ComputeBuffer.CopyCount, Graphics.SetRandomWriteTarget.