SetSecondaryTextureCount(int)
Set the number of secondary textures usable by this renderer. If the size is increased then the new data is initialized with default empty values.
Read time 1 minuteLast updated 10 days ago
Definition
- Type: Method
- Namespace: UnityEngine
- Assembly: UnityEngine.UIModule
public void SetSecondaryTextureCount(int size)
Parameters
The new size of the secondary texture array usable by this renderer.