GetCacheAt(int)
Returns the Cache at the given position in the cache list.
Read time 1 minuteLast updated 5 days ago
Definition
- Type: Method
- Namespace: UnityEngine
- Assembly: UnityEngine.CoreModule
public static Cache GetCacheAt(int cacheIndex)
Parameters
Index of the cache to get.
Returns
Type | Description |
|---|---|
| Cache | A reference to the Cache at the index specified. |
Examples
using System.IO;using UnityEngine;public class Example : MonoBehaviour{ void GetCacheAtExample() { Directory.CreateDirectory("Cache1"); Directory.CreateDirectory("Cache2"); Directory.CreateDirectory("Cache3"); Caching.AddCache("Cache1"); //Placed in cache list at position 1 Caching.AddCache("Cache2"); //Placed in cache list at position 2 Caching.AddCache("Cache3"); //Placed in cache list at position 3 Cache c0 = Caching.GetCacheAt(0); //The default cache Cache c1 = Caching.GetCacheAt(1); Cache c2 = Caching.GetCacheAt(2); Cache c3 = Caching.GetCacheAt(3); string path0 = c0.path; //The default cache string path1 = c1.path; string path2 = c2.path; string path3 = c3.path; }}