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Unity Engine


GetCacheAt(int)

Returns the Cache at the given position in the cache list.
Read time 1 minuteLast updated 5 days ago

Definition

  • Type: Method
  • Namespace: UnityEngine
  • Assembly: UnityEngine.CoreModule
public static Cache GetCacheAt(int cacheIndex)

Parameters

cacheIndex

Index of the cache to get.

Returns

Type

Description

CacheA reference to the Cache at the index specified.

Examples

using System.IO;using UnityEngine;public class Example : MonoBehaviour{ void GetCacheAtExample() { Directory.CreateDirectory("Cache1"); Directory.CreateDirectory("Cache2"); Directory.CreateDirectory("Cache3"); Caching.AddCache("Cache1"); //Placed in cache list at position 1 Caching.AddCache("Cache2"); //Placed in cache list at position 2 Caching.AddCache("Cache3"); //Placed in cache list at position 3 Cache c0 = Caching.GetCacheAt(0); //The default cache Cache c1 = Caching.GetCacheAt(1); Cache c2 = Caching.GetCacheAt(2); Cache c3 = Caching.GetCacheAt(3); string path0 = c0.path; //The default cache string path1 = c1.path; string path2 = c2.path; string path3 = c3.path; }}