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Unity Engine


GetSampleCountForCaptureFrame()

Returns the number of samples available since the last time AudioRenderer.Render was called. This is dependent on the frame capture rate.
Read time 1 minuteLast updated 5 days ago

Definition

  • Type: Method
  • Namespace: UnityEngine
  • Assembly: UnityEngine.AudioModule
public static int GetSampleCountForCaptureFrame()

Returns

Type

Description

intNumber of samples available since last recorded frame.