GetOverrides(List<KeyValuePair<AnimationClip, AnimationClip>>)
Gets the list of Animation Clip overrides currently defined in this Animator Override Controller.
Read time 1 minuteLast updated 10 days ago
Definition
- Type: Method
- Namespace: UnityEngine
- Assembly: UnityEngine.AnimationModule
public void GetOverrides(List<KeyValuePair<AnimationClip, AnimationClip>> overrides)
Parameters
Array to receive results.
Remarks
This function is allocation-free if you pre-allocate the overrides list with AnimatorOverrideController.overridesCount.
Examples
using System.Collections;using System.Collections.Generic;using UnityEngine;public class ResetOverrides : MonoBehaviour{ public AnimatorOverrideController overrideController; protected List<KeyValuePair<AnimationClip, AnimationClip>> overrides; public void ResetAllOverrides() { overrides = new List<KeyValuePair<AnimationClip, AnimationClip>>(overrideController.overridesCount); overrideController.GetOverrides(overrides); for (int i = 0; i < overrides.Count; ++i) overrides[i] = new KeyValuePair<AnimationClip, AnimationClip>(overrides[i].Key, null); overrideController.ApplyOverrides(overrides); }}