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Unity Engine


SetPosition(AnimationStream, Vector3)

Sets the position of the transform in world space.
Read time 1 minuteLast updated 7 days ago

Definition

Warning
Removed. SceneHandle is now read-only; it was problematic with the engine multithreading and determinism
public void SetPosition(AnimationStream stream, Vector3 position)

Parameters

The AnimationStream that manages this handle.

position

The position of the transform in world space.