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Unity Engine


index

The index of this BoundProperty to the internal list of bound properties.
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Definition

public int index { get; }

Remarks

The bound property index is recycled when a domain reload occurs or when either the GameObject or Component associated with a BoundProperty is destroyed. When the index is recycled, the system increments the version identifier.
To represent the same BoundProperty, the Index and the Version must match. If the Index and Version differ, then the Index has been recycled.