SetProcessInputs(bool)
Sets the new value for processing the inputs or not.
Read time 1 minuteLast updated 6 days ago
Definition
- Type: Method
- Namespace: UnityEngine.Animations
- Assembly: UnityEngine.AnimationModule
public void SetProcessInputs(bool value)
Parameters
The new value for processing the inputs or not.
Remarks
In some cases, like for custom mixers, it is wanted to have full control over which inputs are processed or not. This method allows to set that: when set to (the default value), all the inputs are processed before processing the current AnimationScriptPlayable; when set to , the playable inputs aren't processed and the user can force to process specific inputs using AnimationStream.GetInputStream on the provided with the methods in IAnimationJob.
truefalsestreamAdditional Resources: AnimationStream.