AddKey
Add a new key to the curve.
Read time 1 minuteLast updated 9 days ago
Definition
- Type: Method
- Namespace: UnityEngine
- Assembly: UnityEngine.CoreModule
AddKey(float, float)
Add a new key to the curve.
public int AddKey(float time, float value)
Parameters
Returns
Type | Description |
|---|---|
| int | The index of the added key, or -1 if the key could not be added. |
Remarks
Smooth tangents are automatically computed for the key. Returns the index of the added key. If no key could be added because there is already another keyframe at the same time -1 will be returned.
Additional Resources: AnimationCurve.keys variable.
AddKey(Keyframe)
Add a new key to the curve.
public int AddKey(Keyframe key)
Parameters
The key to add to the curve.
Returns
Type | Description |
|---|---|
| int | The index of the added key, or -1 if the key could not be added. |
Remarks
Returns the index of the added key. If no key could be added because there is already another keyframe at the same time -1 will be returned.
Additional Resources: AnimationCurve.keys variable, Keyframe struct.