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Unity Engine


FullWithoutStacktrace

Enable exception support for all exceptions, without stack trace information.
Read time 1 minuteLast updated 6 days ago

Definition

  • Type: Field
  • Namespace: UnityEditor
  • Assembly: UnityEditor.CoreModule
FullWithoutStacktrace = 2

Remarks

Use this option to capture exceptions which are explicitly specified from a throw statement in your scripts in WebGL, null references, and out-of-bounds array accesses. Note that stack traces are not captured.