DataEquals(SerializedProperty, SerializedProperty)
Compares the data for two SerializedProperties. This method ignores paths and SerializedObjects.
Read time 1 minuteLast updated 4 days ago
Definition
- Type: Method
- Namespace: UnityEditor
- Assembly: UnityEditor.CoreModule
public static bool DataEquals(SerializedProperty x, SerializedProperty y)
Parameters
Returns
Type | Description |
|---|---|
| bool |
Examples
using System;using UnityEngine;using UnityEditor;public class SerializedPropertyDataEqualsExample : ScriptableObject{ [Serializable] public struct SomeData { public string aStringValue; public float aFloatValue; } [Serializable] public struct SomeOtherData { public string anotherStringValue; public float anotherFloatValue; } [SerializeField] SomeData someData; [SerializeField] SomeOtherData[] otherDataArray; static bool AreBothPropertiesEquals() { // Create an instance of the ScriptableObject var testObject = ScriptableObject.CreateInstance<SerializedPropertyDataEqualsExample>(); // Set the first class to some values testObject.someData.aStringValue = "ThisValue"; testObject.someData.aFloatValue = 5.1f; // Set the first array entry of the second class to the exact same values testObject.otherDataArray = new SomeOtherData[1]; testObject.otherDataArray[0].anotherStringValue = "ThisValue"; testObject.otherDataArray[0].anotherFloatValue = 5.1f; var serializedObject = new SerializedObject(testObject); // Serialized property that refers to data from the first class var propertyOne = serializedObject.FindProperty("someData"); // SerializedProperty that refers to data from the first entry of the second class array var propertyTwo = serializedObject.FindProperty("otherDataArray.Array.data[0]"); // Compare data from each SerializedProperty. bool result = SerializedProperty.DataEquals(propertyOne, propertyTwo); serializedObject.Dispose(); DestroyImmediate(testObject); return result; } [MenuItem("Example/SerializedPropertyDataEqualsExample")] static void TestMethod() { Debug.Log("Are properties equals ? " + AreBothPropertiesEquals()); }}