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Unity Engine


activeTransform

Returns the active transform. (The one shown in the inspector).
Read time 1 minuteLast updated 5 days ago

Definition

  • Type: Property
  • Namespace: UnityEditor
  • Assembly: UnityEditor.CoreModule
public static Transform activeTransform { get; set; }

Remarks

This never returns Prefabs or non-modifiable objects.

Examples

using UnityEngine;using UnityEditor;class Example : EditorWindow{ class SelectionActiveTransform : ScriptableObject { [MenuItem("Example/Duplicate at Origin _d")] static void DuplicateSelected() { Instantiate(Selection.activeTransform, Vector3.zero, Quaternion.identity); } } //The menu item will be disabled if nothing is selected. [MenuItem("Example/Duplicate at Origin _d", true)] static bool ValidateSelection() { return Selection.activeTransform != null; }}