Default
Replaces Prefabs by matching pre-existing connections to the Prefab.
Read time 1 minuteLast updated 5 days ago
Definition
- Type: Field
- Namespace: UnityEditor
- Assembly: UnityEditor.CoreModule
Default = 0
Remarks
If the game object hierarchy was not connected to the Prefab before all game objects / components will be new and thus overrides in Prefab instances will be lost.