SetPropertyString
Sets a PlayerSettings named string property.
Read time 1 minuteLast updated 5 days ago
Definition
- Type: Method
- Namespace: UnityEditor
- Assembly: UnityEditor.CoreModule
SetPropertyString(string, string, BuildTargetGroup)
Sets a PlayerSettings named string property.
public static void SetPropertyString(string name, string value, BuildTargetGroup target)
Parameters
Name of the property.
Value of the property (string).
BuildTarget for which the property should apply (use default value BuildTargetGroup.Unknown to apply to all targets).
Remarks
Additional Resources: PlayerSettings.GetPropertyString.
SetPropertyString(string, string)
Sets a PlayerSettings named string property.
public static void SetPropertyString(string name, string value)
Parameters
Remarks
Additional Resources: PlayerSettings.GetPropertyString.
SetPropertyString(string, string, BuildTarget)
Sets a PlayerSettings named string property.
public static void SetPropertyString(string name, string value, BuildTarget target)
Parameters
Name of the property.
Value of the property (string).
BuildTarget for which the property should apply (use default value BuildTargetGroup.Unknown to apply to all targets).
Remarks
Additional Resources: PlayerSettings.GetPropertyString.