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Unity Engine


DistanceToArc(Vector3, Vector3, Vector3, float, float)

Returns the distance in pixels from the mouse pointer to a 3D section of a disc.
Read time 1 minuteLast updated 12 days ago

Definition

  • Type: Method
  • Namespace: UnityEditor
  • Assembly: UnityEditor.CoreModule
public static float DistanceToArc(Vector3 center, Vector3 normal, Vector3 from, float angle, float radius)

Parameters

center


normal



angle


radius

Returns

Type

Description

float

Remarks

Calculates the screen space distance from the mouse pointer to the disc section at given world space
position
with the given
radius
and
normal
. The disc section is defined by from vector and the
angle
in degrees.
Uses the current camera to determine the distance.