TrTextContent
Gets the GUIContent from the Unity built-in resources with the given key or creates a GUIContent for a GUI element. The text and the tooltip are localized and loaded with an icon. Typically, the icon from Assets/Editor Default Resources/Icons is fetched using the icon name. Only the name of the icon, without the.png extension is needed.
Read time 3 minutesLast updated 6 days ago
Definition
- Type: Method
- Namespace: UnityEditor
- Assembly: UnityEditor.CoreModule
TrTextContent(string, string, string, Texture)
Gets the GUIContent from the Unity built-in resources with the given key or creates a GUIContent for a GUI element.
The text and the tooltip are localized and loaded with an icon.
Typically, the icon from is fetched using the icon name. Only the name of the icon, without the .png extension is needed.
Assets/Editor Default Resources/Iconspublic static GUIContent TrTextContent(string key, string text, string tooltip, Texture icon)
Parameters
The key of the existing GUIContent.
The text associated with the GUIContent.text.
The tooltip to display when the cursor hovers over the icon.
The icon to associate with the GUIContent.image.
Returns
Type | Description |
|---|---|
| GUIContent |
TrTextContent(string, string, Texture)
Gets the GUIContent from the Unity built-in resources with the given key or creates a GUIContent for a GUI element.
The text and the tooltip are localized and loaded with an icon.
Typically, the icon from is fetched using the icon name. Only the name of the icon, without the .png extension is needed.
Assets/Editor Default Resources/Iconspublic static GUIContent TrTextContent(string text, string tooltip = null, Texture icon = null)
Parameters
The text associated with the GUIContent.text.
The tooltip to display when the cursor hovers over the icon.
The icon to associate with the GUIContent.image.
Returns
Type | Description |
|---|---|
| GUIContent |
TrTextContent(string, string, string)
Gets the GUIContent from the Unity built-in resources with the given key or creates a GUIContent for a GUI element.
The text and the tooltip are localized and loaded with an icon.
Typically, the icon from is fetched using the icon name. Only the name of the icon, without the .png extension is needed.
Assets/Editor Default Resources/Iconspublic static GUIContent TrTextContent(string text, string tooltip, string iconName)
Parameters
The text associated with the GUIContent.text.
The tooltip to display when the cursor hovers over the icon.
The name of the icon.
Returns
Type | Description |
|---|---|
| GUIContent |
TrTextContent(string, Texture)
Gets the GUIContent from the Unity built-in resources with the given key or creates a GUIContent for a GUI element.
The text and the tooltip are localized and loaded with an icon.
Typically, the icon from is fetched using the icon name. Only the name of the icon, without the .png extension is needed.
Assets/Editor Default Resources/Iconspublic static GUIContent TrTextContent(string text, Texture icon)
Parameters
Returns
Type | Description |
|---|---|
| GUIContent |