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Unity Engine


TrIconContent

Gets the GUIContent from Unity built-in resources with the given information or creates a GUIContent for a GUI element. The icon is loaded with a localized tooltip. Typically, the icon from Assets/Editor Default Resources/Icons is fetched using the icon name. Only the name of the icon, without the.png extension is needed.
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Definition

  • Type: Method
  • Namespace: UnityEditor
  • Assembly: UnityEditor.CoreModule

TrIconContent(string, string)

Gets the GUIContent from Unity built-in resources with the given information or creates a GUIContent for a GUI element.
The icon is loaded with a localized tooltip.
Typically, the icon from
Assets/Editor Default Resources/Icons
is fetched using the icon name. Only the name of the icon, without the .png extension is needed.
public static GUIContent TrIconContent(string iconName, string tooltip = null)

Parameters

iconName

The name of the icon.

tooltip

The tooltip to display when the cursor hovers over the icon.

Returns

Type

Description

GUIContent

TrIconContent(Texture, string)

Gets the GUIContent from Unity built-in resources with the given information or creates a GUIContent for a GUI element.
The icon is loaded with a localized tooltip.
Typically, the icon from
Assets/Editor Default Resources/Icons
is fetched using the icon name. Only the name of the icon, without the .png extension is needed.
public static GUIContent TrIconContent(Texture icon, string tooltip = null)

Parameters

The icon to associate with the GUIContent.image.

tooltip

The tooltip to display when the cursor hovers over the icon.

Returns

Type

Description

GUIContent