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Unity Engine


DidMove

Tells the internal implementation that the script moved the asset physically on disk.
Read time 1 minuteLast updated 12 days ago

Definition

  • Type: Field
  • Namespace: UnityEditor
  • Assembly: UnityEditor.CoreModule
DidMove = 2

Remarks

The internal implementation will not try to move the asset on disk, but will move it in the internal database to keep consistency.