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Unity Engine


Unity Engine


ForceToDesiredWorkerCount()

Forces the Editor to use the desired amount of worker processes. Unity will either spawn new worker processes or shut down idle worker processes to reach the desired number.
Read time 1 minuteLast updated a month ago

Definition

  • Type: Method
  • Namespace: UnityEditor
  • Assembly: UnityEditor.CoreModule
public static void ForceToDesiredWorkerCount()