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Unity Engine


PhysicsTransform

Create an identity transform.
Read time 1 minuteLast updated 9 days ago

Definition

  • Type: Constructor
  • Namespace: Unity.U2D.Physics
  • Assembly: UnityEngine.PhysicsCore2DModule

PhysicsTransform()

Create an identity transform.
public PhysicsTransform()

PhysicsTransform(Vector2)

Create a transformation with the specified translation and no rotation.
public PhysicsTransform(Vector2 position)

Parameters

position

The translation for the transformation.

PhysicsTransform(Vector2, PhysicsRotate)

Create a transformation with the specified translation and rotation.
public PhysicsTransform(Vector2 position, PhysicsRotate rotation)

Parameters

position

The translation for the transformation.

The rotation for the transformation.