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Unity Engine


Unity Engine


PhysicsShape.SurfaceMaterial.MixingMode

The method used to mix friction or bounciness values.
Read time 1 minuteLast updated a month ago

Definition

public enum PhysicsShape.SurfaceMaterial.MixingMode

Fields

Value

Description

AverageThe average of both surface values.
MaximumThe maximum of both surface values.
MeanThe geometric mean of both surface values.
MinimumThe minium of both surface values.
MultiplyThe product of both surface values.