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operator &

Returns the result of a componentwise bitwise and operation on two int3x3 matrices.
Read time 1 minuteLast updated 12 days ago

Definition

  • Type: Operator
  • Namespace: Unity.Mathematics
  • Assembly: UnityEngine.MathematicsModule

operator &(int3x3, int3x3)

Returns the result of a componentwise bitwise and operation on two int3x3 matrices.
public static int3x3 operator &(int3x3 lhs, int3x3 rhs)

Parameters

Left hand side int3x3 to use to compute componentwise bitwise and.

Right hand side int3x3 to use to compute componentwise bitwise and.

Returns

Type

Description

int3x3int3x3 result of the componentwise bitwise and.

operator &(int3x3, int)

Returns the result of a componentwise bitwise and operation on an int3x3 matrix and an int value.
public static int3x3 operator &(int3x3 lhs, int rhs)

Parameters

Left hand side int3x3 to use to compute componentwise bitwise and.

rhs

Right hand side int to use to compute componentwise bitwise and.

Returns

Type

Description

int3x3int3x3 result of the componentwise bitwise and.

operator &(int, int3x3)

Returns the result of a componentwise bitwise and operation on an int value and an int3x3 matrix.
public static int3x3 operator &(int lhs, int3x3 rhs)

Parameters

lhs

Left hand side int to use to compute componentwise bitwise and.

Right hand side int3x3 to use to compute componentwise bitwise and.

Returns

Type

Description

int3x3int3x3 result of the componentwise bitwise and.