Documentation

Unity Engine


User Manual

Script Reference

Unity Engine


int4x4

A 4x4 matrix of ints.
Read time 4 minutesLast updated 10 days ago

Definition

public struct int4x4 : IEquatable<int4x4>, IFormattable

Fields

Value

Description

c0Column 0 of the matrix.
c1Column 1 of the matrix.
c2Column 2 of the matrix.
c3Column 3 of the matrix.

Static Fields

Value

Description

identityint4x4 identity transform.
zeroint4x4 zero value.

Constructors

Constructor

Description

int4x4(System.Boolean)Constructs a int4x4 matrix from a single bool value by converting it to int and assigning it to every component.
int4x4(System.Double)Constructs a int4x4 matrix from a single double value by converting it to int and assigning it to every component.
int4x4(System.Int32)Constructs a int4x4 matrix from a single int value by assigning it to every component.
int4x4(System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32)Constructs a int4x4 matrix from 16 int values given in row-major order.
int4x4(System.Single)Constructs a int4x4 matrix from a single float value by converting it to int and assigning it to every component.
int4x4(System.UInt32)Constructs a int4x4 matrix from a single uint value by converting it to int and assigning it to every component.
int4x4(Unity.Mathematics.bool4x4)Constructs a int4x4 matrix from a bool4x4 matrix by componentwise conversion.
int4x4(Unity.Mathematics.double4x4)Constructs a int4x4 matrix from a double4x4 matrix by componentwise conversion.
int4x4(Unity.Mathematics.float4x4)Constructs a int4x4 matrix from a float4x4 matrix by componentwise conversion.
int4x4(Unity.Mathematics.int4,Unity.Mathematics.int4,Unity.Mathematics.int4,Unity.Mathematics.int4)Constructs a int4x4 matrix from four int4 vectors.
int4x4(Unity.Mathematics.uint4x4)Constructs a int4x4 matrix from a uint4x4 matrix by componentwise conversion.

Properties

Property

Description

this[]Returns the int4 element at a specified index.

Methods

Method

Description

EqualsReturns true if the int4x4 is equal to a given int4x4, false otherwise.
GetHashCodeReturns a hash code for the int4x4.
ToStringReturns a string representation of the int4x4.

Operators

Operator

Description

operator +Returns the result of a componentwise addition operation on an int value and an int4x4 matrix.
operator &Returns the result of a componentwise bitwise and operation on an int value and an int4x4 matrix.
operator |Returns the result of a componentwise bitwise or operation on an int value and an int4x4 matrix.
operator --Returns the result of a componentwise decrement operation on an int4x4 matrix.
operator /Returns the result of a componentwise division operation on an int value and an int4x4 matrix.
operator ==Returns the result of a componentwise equality operation on an int value and an int4x4 matrix.
operator ^Returns the result of a componentwise bitwise exclusive or operation on an int value and an int4x4 matrix.
int4x4Explicitly converts a single bool value to a int4x4 matrix by converting it to int and assigning it to every component.
operator >Returns the result of a componentwise greater than operation on an int value and an int4x4 matrix.
operator >=Returns the result of a componentwise greater or equal operation on an int value and an int4x4 matrix.
operator ++Returns the result of a componentwise increment operation on an int4x4 matrix.
operator !=Returns the result of a componentwise not equal operation on an int value and an int4x4 matrix.
operator <<Returns the result of a componentwise left shift operation on an int4x4 matrix by a number of bits specified by a single int.
operator <Returns the result of a componentwise less than operation on an int value and an int4x4 matrix.
operator <=Returns the result of a componentwise less or equal operation on an int value and an int4x4 matrix.
operator %Returns the result of a componentwise modulus operation on an int value and an int4x4 matrix.
operator *Returns the result of a componentwise multiplication operation on an int value and an int4x4 matrix.
operator ~Returns the result of a componentwise bitwise not operation on an int4x4 matrix.
operator >>Returns the result of a componentwise right shift operation on an int4x4 matrix by a number of bits specified by a single int.
operator -Returns the result of a componentwise subtraction operation on an int value and an int4x4 matrix.