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float4x2

A 4x2 matrix of floats.
Read time 3 minutesLast updated 5 days ago

Definition

public struct float4x2 : IEquatable<float4x2>, IFormattable

Fields

Value

Description

c0Column 0 of the matrix.
c1Column 1 of the matrix.

Static Fields

Value

Description

zerofloat4x2 zero value.

Constructors

Constructor

Description

float4x2(System.Boolean)Constructs a float4x2 matrix from a single bool value by converting it to float and assigning it to every component.
float4x2(System.Double)Constructs a float4x2 matrix from a single double value by converting it to float and assigning it to every component.
float4x2(System.Int32)Constructs a float4x2 matrix from a single int value by converting it to float and assigning it to every component.
float4x2(System.Single)Constructs a float4x2 matrix from a single float value by assigning it to every component.
float4x2(System.Single,System.Single,System.Single,System.Single,System.Single,System.Single,System.Single,System.Single)Constructs a float4x2 matrix from 8 float values given in row-major order.
float4x2(System.UInt32)Constructs a float4x2 matrix from a single uint value by converting it to float and assigning it to every component.
float4x2(Unity.Mathematics.bool4x2)Constructs a float4x2 matrix from a bool4x2 matrix by componentwise conversion.
float4x2(Unity.Mathematics.double4x2)Constructs a float4x2 matrix from a double4x2 matrix by componentwise conversion.
float4x2(Unity.Mathematics.float4,Unity.Mathematics.float4)Constructs a float4x2 matrix from two float4 vectors.
float4x2(Unity.Mathematics.int4x2)Constructs a float4x2 matrix from a int4x2 matrix by componentwise conversion.
float4x2(Unity.Mathematics.uint4x2)Constructs a float4x2 matrix from a uint4x2 matrix by componentwise conversion.

Properties

Property

Description

this[]Returns the float4 element at a specified index.

Methods

Method

Description

EqualsReturns true if the float4x2 is equal to a given float4x2, false otherwise.
GetHashCodeReturns a hash code for the float4x2.
ToStringReturns a string representation of the float4x2.

Operators

Operator

Description

operator +Returns the result of a componentwise addition operation on a float value and a float4x2 matrix.
operator --Returns the result of a componentwise decrement operation on a float4x2 matrix.
operator /Returns the result of a componentwise division operation on a float value and a float4x2 matrix.
operator ==Returns the result of a componentwise equality operation on a float value and a float4x2 matrix.
float4x2Explicitly converts a single bool value to a float4x2 matrix by converting it to float and assigning it to every component.
operator >Returns the result of a componentwise greater than operation on a float value and a float4x2 matrix.
operator >=Returns the result of a componentwise greater or equal operation on a float value and a float4x2 matrix.
operator ++Returns the result of a componentwise increment operation on a float4x2 matrix.
operator !=Returns the result of a componentwise not equal operation on a float value and a float4x2 matrix.
operator <Returns the result of a componentwise less than operation on a float value and a float4x2 matrix.
operator <=Returns the result of a componentwise less or equal operation on a float value and a float4x2 matrix.
operator %Returns the result of a componentwise modulus operation on a float value and a float4x2 matrix.
operator *Returns the result of a componentwise multiplication operation on a float value and a float4x2 matrix.
operator -Returns the result of a componentwise subtraction operation on a float value and a float4x2 matrix.