supportsSeparatedRenderTargetsBlend
Returns true when the platform supports different blend modes when rendering to multiple render targets, or false otherwise.
Read time 1 minuteLast updated 7 days ago
Definition
- Type: Property
- Namespace: UnityEngine
- Assembly: UnityEngine.CoreModule
public static bool supportsSeparatedRenderTargetsBlend { get; }
Remarks
Additional Resources: Graphics.SetRenderTarget.