supportsRawShadowDepthSampling
Is sampling raw depth from shadowmaps supported? (Read Only)
Read time 1 minuteLast updated 8 days ago
Definition
- Type: Property
- Namespace: UnityEngine
- Assembly: UnityEngine.CoreModule
public static bool supportsRawShadowDepthSampling { get; }
Remarks
Some platforms (most notably Direct3D 9) can not sample raw depth value from a shadowmap.
Additional Resources: CommandBuffer.SetShadowSamplingMode.