terrainBrushPassIndex
The render index for the terrain brush in the editor.
Read time 1 minuteLast updated 10 days ago
Definition
- Type: Property
- Namespace: UnityEngine.Rendering
- Assembly: UnityEngine.CoreModule
public virtual int terrainBrushPassIndex { get; }
Remarks
When rendering terrain the brush used is rendered at a specific queue, this indicates the queue that should be used in the given render pipeline.