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Unity Engine


autodeskInteractiveMaskedShader

Retrieves the default Autodesk Interactive masked Shader for this pipeline.
Read time 1 minuteLast updated 13 days ago

Definition

public virtual Shader autodeskInteractiveMaskedShader { get; }

Remarks

This method is called whenever a model with Autodesk Interactive masked Material is imported in the Editor to ensure that the Material has a valid shader.