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Unity Engine


AsyncGPUReadback

Allows the asynchronous read back of GPU resources.
Read time 1 minuteLast updated 13 days ago

Definition

public static class AsyncGPUReadback

Remarks

This class is used to copy resource data from the GPU to the CPU without any stall (GPU or CPU), but adds a few frames of latency. Additional Resources: AsyncGPUReadbackRequest.

Static Methods

Method

Description

RequestRetrieves data asynchronously from a GPU resource.
RequestAsyncRetrieves data asynchronously from a GPU resource.
RequestIntoNativeArrayRetrieves data asynchronously from a GPU Graphics Buffer resource.
RequestIntoNativeArrayAsyncRetrieves data asynchronously from a GPU Graphics Buffer resource.
RequestIntoNativeSliceRetrieves data asynchronously from a GPU Graphics Buffer resource.
RequestIntoNativeSliceAsyncRetrieves data asynchronously from a GPU Graphics Buffer resource.
WaitAllRequestsWaits until the completion of every request.