Transform
Transform the specified geometry.
Read time 1 minuteLast updated 12 days ago
Definition
- Type: Method
- Namespace: UnityEngine.LowLevelPhysics2D
- Assembly: UnityEngine.Physics2DModule
Transform(PhysicsTransform)
Transform the specified geometry.
public readonly PolygonGeometry Transform(PhysicsTransform transform)
Parameters
The transform used to specify where the geometry is positioned.
Returns
Type | Description |
|---|---|
| PolygonGeometry | The transformed geometry. |
Transform(Matrix4x4, bool)
Transform the specified geometry. The maximum absolute value component from the scale will be used to scale the PolygonGeometry.radius.
public readonly PolygonGeometry Transform(Matrix4x4 transform, bool scaleRadius)
Parameters
Returns
Type | Description |
|---|---|
| PolygonGeometry | The transformed geometry. |